Hobbit
Homebrew
- Select an Allegiance keyword and add it to your operative's datacard. Other operatives that don't share that keyword cannot be used in the same killteam as it
- Select the Nemesis operative's size to determine it's starting stats. Nemesis operatives use a new stat called Control for their Apl stat that is used in all instances except spending action points. Eg. Controlling markers and comparing dice to Apl stat use control. Nemesis operatives will activate twice per turning point, but restrictions and apl limits depend on whether it is an NPO or player operative
- If it's an NPO select how it will behave
- Select weapons up to the number permitted for it's size
- Select Traits. This will be one from your faction, one from the default list. Additional choices can be made for any weapon selections not used Note : When player controlled, Nemesis Ops do not gain a faction keyword, so cannot benefit from a team's rules that specify an operative with the faction keyword
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