hbsprimetime
The Red Corsairs arrive to Kill Team! This team is meant to be an Angels of Death or Murderwing style team where you play as the Red Corsair raiders. To reflect their 40k counterparts they are tough, fast, and brutal. Maybe a little inspired as a less chaos aligned legionary kill team.
TEAM RULES
Astartes: Operatives in this Kill Team may shoot twice or fight twice in the same activation. If the second shot is with a Hand Flamer, Meltagun, or Plasma Pistol it costs an extra APL.
Flanking Manuvers: When setting up your operatives, you may choose three operatives, these do not start on the board in the beginning of a game. But instead, they you may choose to have them begin on the board after the second turning point from any table edge, but when doing so they count as having used one APL during that activation.