Tomb World Necron NPOs

Homebrew by R47B4574RD

Tomb World Necron NPOs

Threat Level/Grade

0 / 0

01 / 1 02 / 1 03 / 1 04 / 1 05 / 1

06 / 2 07 / 2 08 / 2 09 / 2 10 / 2

11 / 3 12 / 3 13 / 3 14 / 3 15 / 3

100% positive
Composition

Whenever the mission tells you to set up an NPO, randomise which one by rolling 2D6 and consulting the NPO table below.

If you don't have a miniature for an NPO you need to set up, use the next row instead.

2D6 NPO

2-3 CANOPTEK SCARAB SWARM

4-6 CANOPTEK MACROCYTE (with one ranged weapon)

7-10 NECRON WARRIOR (with one ranged weapon)

11 CANOPTEK OMB CRAWLER (with twin gauss reapers)

12 CANOPTEK TOMB CRAWLER (with transdimesional isolator)

NPO LIMIT

We recommend limiting the mber of NPOs in the killzone at once to 10 - don't set up any that would exceed this limit.

Canoptek Scarab Swarm
A 2
M 6"
S 5+
W 10
Weapons
ATK
HIT
DMG
Feeder Mandibles
5
4+
1/2
Necron Warrior
A 2
M 5"
S 4+
W 9
Weapons
ATK
HIT
DMG
Gauss Flayer (Piercing 1)
4
4+
3/4
Gauss Reaper (Rng 8", Piercing 1)
4
3+
3/4
Combat Attachment
3
4+
3/4
Canoptek Tomb Crawler
A 2
M 5"
S 3+
W 21
Weapons
ATK
HIT
DMG
Twin Gauss Reapers (focused) (Piercing 1, Punishing)
5
4+
4/5
Twin Gauss Reapers (sweeping) (Piercing 1, Punishing, Torrent 1")
4
4+
4/5
Transdimensional Isolator (Dimensional Banishment)
5
4+
5/6
Claws (Brutal)
4
4+
4/4
Abilities
Dimensional BanishmentSteadfastWeapon Sentinel

Dimensional Banishment: After this operative uses this weapon, if you inflicted damage or retained any critical successes, if the target wasn't incapacitated, roll 2D6: if the result is higher than the target's remaining wounds, the target is incapacited.

Steadfast: Whenever determing control of a marker, you can treat this operative's APL stat as 3. If you do this takes precedence over all other rules, meaning any changes to its APL stat are ignored for this.

Weapon Sentinel: Whenever you're selecting a valid target, if this operative has a Conceal order, it cannot use Light terrain for cover. While this can allow this operative to be targeted (assuming it's visible), it doesn't remove its cover save (if any).

Canoptek Macrocyte
A 2
M 7"
S 4+
W 7
Weapons
ATK
HIT
DMG
Gauss Scalpel (Piercing 1)
4
4+
3/4
Tesla Caster (focused)
5
4+
2/3
Tesla Caster (living lightning) (Blast 2")
5
4+
2/3
Claws & Tail
4
4+
3/4
Abilities
Aggressive Defence Construct

Aggressive Defence Construct: If this operative is incapacitated by an enemy operative within 2" of it, roll one D3: on a 2+, inflict damage on that enemy operative equal to the result.

Equipment
Ploys
TacOps