Homebrew Imperium NPO

Homebrew (Unpublished) by shadowdabest

A collection of Imperium Units that can be used as NPO

Composition
Common Abilities and Options

Behavior:
Behavior

Rotate Ion Shield:
This model rolls an equal number of dice to the attacker when resolving saves, ignoring any negative modifier (i.e., pierce 1)

Arbities Vigilant
A 2
M 6"
S 4+
W 8
Weapons
ATK
HIT
DMG
Combat Shotgun
Close Range (Rng 6"))
4
3+
4/4
Long Range
4
5+
2/2
Repression Baton
3
4+
2/3
Scoped Shot Pistol (Rng 8", Lethal 5+)
4
3+
3/3
Abilities
Behavior
32
Arbities Gunner
A 2
M 6"
S 4+
W 8
Weapons
ATK
HIT
DMG
Grenade Launcher (Piercing 1:)
5
4+
4/5
Heavy Stubber (Torrent 1":)
5
4+
4/5
Webber (Rng 12", Severe)
4
4+
3/4
New Weapon
4
4+
3/4
Repression Baton
3
4+
2/3
Abilities
Behavior
32
Arbities Marksman
A 2
M 6"
S 4+
W 8
Weapons
ATK
HIT
DMG
Executioner Shotgun (Dev4, Hvy)
4
2+
4/0
Abilities
Behavior
32
R-VR Cyber-Mastiff
A 2
M 8"
S 4+
W 8
Weapons
ATK
HIT
DMG
Mechanical Bite (Lethal 5+:)
4
4+
3/5
32
Arbities Subductor
A 2
M 6"
S 4+
W 8
Weapons
ATK
HIT
DMG
Shot Pistol (rng 8")
4
4+
3/3
Shock Maul & Assault Shield (Shock)
4
4+
4/4
Abilities
Behavior
Options
Assault Shield

Assault Shield: Each Parry discards 2 enemy dice

32
Grey Knight Terminator
A 3
M 6"
S 3+
W 16
Weapons
ATK
HIT
DMG
Storm Bolter (Torrent 2"::)
4
3+
3/4
Nemesis Force Weapon
5
3+
4/6
Abilities
Aegis FieldBehavior

Aegis Field: This model has a 6+ feel no pain against shooting attacks

32
Vindicare Assassin
A 3
M 7"
S 4+
W 10
Weapons
ATK
HIT
DMG
Exitus Rifle (Hvy, Dev3, Lethal 5+, Silent)
4
2+
4/4
Exitus Pistol (Rng 6", Prc2, Dev1)
4
3+
3/4
Blade (Bal)
3
3+
2/3
Abilities
Behavior
32
/ Scion (Gunner)
A 2
M 6"
S 4+
W 10
Weapons
ATK
HIT
DMG
Hot-Shot Volley Gun (PrcCrit1)
5
3+
3/4
Plasma Gun (prc1)
4
3+
4/6
Meltagun (Rng 6", Dev4, Prc2)
4
3+
6/3
Grenade Launcher
Frag (blast 2")
4
3+
2/4
Krak (prc1)
4
3+
4/5
Gun Butt
3
4+
2/3
Abilities
Behavior
32
/ Scion (Trooper)
A 2
M 6"
S 4+
W 10
Weapons
ATK
HIT
DMG
Hot-Shot Lasgun
4
3
3/4
Gun Butt
3
4+
2/3
Abilities
Behavior
32
Demo Trooper
A 2
M 6"
S 4+
W 10
Weapons
ATK
HIT
DMG
Hot-Shot Laspistol (Rng 8")
4
3+
3/4
Melta Mine (Blast 2" , prc2 ,rng 3" ,limited)
4
3+
2/5
Abilities
Behavior
32
Sergeant
A 3
M 6"
S 4+
W 10
Weapons
ATK
HIT
DMG
Plasma Pistol (Rng 8", Prc1)
4
3+
3/5
Power Weapon (Lethal 5+)
4
3+
4/6
Abilities
Behavior
32
Custodian Guard (Light Nemesis)
A 6
M 8"
S 2+
W 35
Weapons
ATK
HIT
DMG
Guardian Spear (shoot) (Piercing Crits 1)
5
2+
4/5
Guardian Spear (Melee) (prc 2, lethal 4)
8
2+
5/6
Abilities
-2 incoming dmgBehaviorFeel no pain 4+The Golden Light

-2 incoming dmg:

Feel no pain 4+:

The Golden Light: If this model is incapacitated on a 2+ revivie the model with 3 wounds remaining

32
Knight Armiger Helverin
A 6
M 8"
S 3+
W 60
Weapons
ATK
HIT
DMG
Autocannons
10
3+
5/6
Heavy Stubber (tor 1")
5
2+
4/5
Armoured feet
5
3+
4/5
Abilities
BehaviorRotate Ion ShieldSuppression Zone

Suppression Zone: If this attack hits, the target and all other enemy operatives within 2" of that target are marked with a Suppressed token. While an operative has a suppressed token, they cannot perform Dash or Charge actions, and they subtract 1 from their Action Point Limit (APL).

32
Knight Armiger Warglaive
A 6
M 8"
S 3+
W 60
Weapons
ATK
HIT
DMG
Thermal Spear (Dev 4, Hvy(Repos), Prc 2,)
5
3+
6/3
Heavy Stubber (tor 1")
5
2+
4/5
Reaper Chain Cleaver
8
3+
8/10
Abilities
BehaviorRotate Ion Shield
32
Equipment
Ploys
TacOps