Tactical Cadre

Homebrew by bigender_liver

30K Tactical Marines.

"Of the Tactical Space Marine, bedrock of his Chapter and paragon to his brothers, I shall tell thee. He shall be steeped in the lore of battle and schooled in all manner of weapon and strategy. With combat blade, boltgun and grenade he shall assail the foe. But these are mere tools: a Tactical Marine's true weapons are his courage, his wits, and his dedication to his brothers. He will bring his foe to battle in a manner and time of his choosing, never himself caught unready or ill-prepared for the task at hand. In defence he shall be stalwart as the mountain, a bulwark stood firm against the enemies of Man. In attack he shall strike with the wrath of the Immortal Emperor, felling the foe without mercy, remorse, or fear."

100% positive
Composition
Common Abilities and Options

Astartes:
During each friendly TACTICAL CADRE operative's activation, it can perform either two Shoot actions or two Fight actions. If it's two Shoot actions, a bolt weapon must be selected for at least one of them, and if it's a heavy bolter, 1 additional AP must be spent for the second action if both actions are using that weapon.

Each friendly TACTICAL CADRE operative can counteract regardless of its order.

Tactical Sergeant
A 3
M 6"
S 3+
W 15
Weapons
ATK
HIT
DMG
Plasma Pistol
Standard (Rng 8", Prc1)
4
3+
3/5
Supercharge (Rng 8", Hot, Lethal 5+, Prc1)
4
3+
4/5
Volkite Serpenta (Rng 8", Dev2)
4
3+
3/3
Master-Crafted Bolt Pistol (Rng 8", Prc1)
4
3+
4/5
Power Fist (Brutal)
5
4+
5/7
Power Weapon (Lethal 5+)
5
3+
4/6
Power Maul (Shock)
5
3+
4/6
Thunder Hammer (Shock, Stun)
5
4+
5/6
Lightning Claw (Brutal)
5
3+
4/6
Master-Crafted Chainsword (Rnd)
5
3+
4/5
Master-Crafted Chain-Axe (Rnd)
5
4+
5/6
Abilities
AstartesIron HaloSergeant's Pride
Options
Loyalist LegionTraitor Legion

Iron Halo: Once per battle, when an attack die inflicts Normal Damage on this operative, you can ignore that inflicted damage.

Sergeant's Pride: Once during each of this operative's activations, if it incapacitates an enemy operative, add 1 to its APL stat until the end of that activation.

Loyalist Legion: Add the IMPERIUM keyword to all friendly TACTICAL CADRE operatives.

Traitor Legion: Add the CHAOS keyword to all friendly TACTICAL CADRE operatives.

TACTICAL CADRE, ASTARTES, LEADER, SERGEANT
Tactical Warrior
A 3
M 6"
S 3+
W 14
Weapons
ATK
HIT
DMG
Boltgun
4
3+
3/4
Bayonet (Rnd)
4
3+
3/4
Chain-Bayonet (Rnd)
4
4+
4/5
Abilities
Astartes
TACTICAL CADRE, ASTARTES, WARRIOR
Tactical Despoiler
A 3
M 6"
S 3+
W 14
Weapons
ATK
HIT
DMG
Bolt Pistol (Rng 8")
4
3+
3/4
Chainsword
5
3+
4/5
Chain-Axe
5
4+
5/6
Abilities
Astartes
TACTICAL CADRE, ASTARTES, DESPOILER
Tactical Heavy Gunner
A 3
M 6"
S 3+
W 14
Weapons
ATK
HIT
DMG
Heavy Bolter
Focused (Hvy(Repos), PrcCrit1)
5
3+
4/5
Sweeping (Hvy(Repos), PrcCrit1, Tor 1")
4
3+
4/5
Rotary Cannon (Hvy(Repos))
5
3+
5/6
Missile Launcher
Frag (Hvy(Repos), Blast 2")
4
3+
3/5
Krak (Hvy(Repos), Prc1)
4
3+
5/7
Volkite Culverin (Hvy(Repos), Dev5)
4
3+
4/4
Abilities
Astartes
TACTICAL CADRE, ASTARTES, HEAVY GUNNER
Tactical Gunner
A 3
M 6"
S 3+
W 14
Weapons
ATK
HIT
DMG
Plasma Gun
Standard (Prc1)
4
3+
4/6
Supercharge (Prc1, Lethal 5+, Hot)
4
3+
5/6
Flamer (Rng 8", Sat, Tor 2")
4
2+
3/3
Meltagun (Rng 6", Dev4, Prc2)
4
4+
3/4
Fists
4
3+
3/4
Abilities
Astartes
TACTICAL CADRE, ASTARTES, GUNNER
Equipment
Ploys

Strategic - And They Shall Know No Fear:
You can ignore any changes to the stats of friendly TACTICAL CADRE operatives from being injured.


Strategic - Indomitus:
Whenever an operative is shooting a friendly ANGEL OF DEATH operative, if you roll two or more fails, you can discard one of them to retain another as a normal success instead.


Strategic - New Ploy:


TacOps
Seek And Destroy: Sweep & Clear

Reveal: The first time an enemy operative is incapacitated while contesting an objective marker, or the first time a friendly operative performs the Clear action (whichever comes first).

Additional Rules:

When an enemy operative that contests an objective marker is incapacitated, that objective marker gains one of your Swept tokens (if it doesn't already have one) until the Ready step of the next Strategy phase.

Mission Action: Clear (1 AP)

  • An objective marker the active operative controls is cleared for the turning point.
  • An operative cannot perform this action during the first turning point, or while within control range of an enemy operative.

Victory Points:

  • At the end of each turning point after the first, if friendly operatives control any objective markers that have one of your Swept tokens, you score 1VP.
  • If this is true and any of those objective markers are also cleared, you score 2VP instead.

You cannot score more than 2VP from this op per turning point.


Seek And Destroy: Dominate

Reveal: The first time an enemy operative is incapacitated by a friendly operative.

Additional Rules:

Each time a friendly operative incapacitates an enemy operative, that friendly operative gains one of your Dominate tokens.

Victory Points:

At the end of the third and fourth turning point, you can remove Dominate tokens from friendly operatives that aren't incapacitated. For each you remove, you score 1VP.

You cannot score more than 3VP from this op per turning point.


Seek And Destroy: Rout

Reveal: The first time you score VP from this op.

Victory Points:

Whenever a friendly operative incapacitates an enemy operative, if that friendly operative is within 6" of your opponent's drop zone, you score 1VP; if this is true and that enemy operative had a Wounds stat of 12 or more, you score 2VP instead.

You cannot score more than 2VP from this op per turning point.


Security: Plant Banner

Reveal: When you perform the Plant Banner action.

Mission Action: Plant Banner (1 AP)

  • Place your Banner mission marker within the active operative's control range, wholly within your opponent's territory and more than 5" from a neutral killzone edge. Operatives can perform the Pick Up Marker action on your Banner mission marker.
  • An operative cannot perform this action during the first turning point, while within control range of an enemy operative, or if a friendly operative has already performed this action during the battle.

Victory Points:

At the end of each turning point after the first, if your Banner mission marker is wholly within your opponent's territory and friendly operatives control it, you score 1VP; if that's true and no enemy operatives contest it, you score 2VP instead. Note your Banner mission marker must be in the killzone (not being carried) to score.


Security: Martyrs

Reveal: The first time a friendly operative is incapacitated while contesting an objective marker.

Additional Rules:

Whenever a friendly operative is incapacitated while contesting an objective marker, that marker gains one of your Martyr tokens.
Note that this is only the first time each operative is incapacitated, so if an operative is incapacitated, set back up (e.g. HIEROTEK CIRCLE Reanimation Protocols) and then subsequently incapacitated again, a second Martyr token cannot be gained as a result.

Victory Points:

At the end of each turning point after the first, if friendly operatives contest an objective marker that has one or more of your Martyr tokens, you can remove any of those tokens. For each token you remove, you score 1VP; if friendly operatives also control that marker, you score 2VP instead.

You cannot score more than 2VP from this op per turning point.


Security: Envoy

Reveal: The first time you select an envoy.

Additional Rules:

As a STRATEGIC GAMBIT in each turning point after the first, select one friendly operative to be your envoy until the Ready step of the next Strategy phase. You cannot select an operative you selected during a previous turning point or an operative that's ignored for the kill op.

Victory Points:

At the end of each turning point after the first, if your envoy is wholly within enemy territory and not within control range of enemy operatives, you score 1VP; if this is true and your envoy has not lost any wounds during that turning point, you score 2VP instead.