Carnifex Bossfight

Homebrew (Unpublished) by 2Point8BillionGaunts

BIG bug

Composition

it's just rules for a carnifex. nothing too simple.

Carnifex
A 4
M 6"
S 2+
W 75
Weapons
ATK
HIT
DMG
Bio-Plasma (Range 8”, Piercing 1)
5
4+
3/4
Massive Scything Talons (Rending, Balanced)
6
2+
6/9
Abilities
2AP: BlitzRage4AP: Swallow2AP: Sweep

Blitz (2AP): The Carnifex moves 12" in one direction, making a melee attack with -1 to hit on each target that it moves through. if it moves into a wall and it still has some movemeny left, it's turn ends.

Rage: When the carnifex drops below half wounds, it's melee weapon's hit stat is reduced by 1, but it can act twice in one turning point, and it's melee weapons have 3 added to their critical damage.

Swallow (4AP): The carnifex targets an operative within 1" of it. That target must beat their save, or they are instantly destroyed and the carnifex regains 1d3+1 wounds.

Sweep (2AP): The carnifex makes a melee attack against up to 3 targets within range.

105
Equipment
Ploys
TacOps
Seek And Destroy: Sweep & Clear

Reveal: The first time an enemy operative is incapacitated while contesting an objective marker, or the first time a friendly operative performs the Clear action (whichever comes first).

Additional Rules:

When an enemy operative that contests an objective marker is incapacitated, that objective marker gains one of your Swept tokens (if it doesn't already have one) until the Ready step of the next Strategy phase.

Mission Action: Clear (1 AP)

  • An objective marker the active operative controls is cleared for the turning point.
  • An operative cannot perform this action during the first turning point, or while within control range of an enemy operative.

Victory Points:

  • At the end of each turning point after the first, if at least one objective marker (excluding your objective marker) is cleared and enemy operatives do not contest that marker, you score 1VP. If that marker also has one of your Swept tokens, you score 2VP instead.
  • If friendly operatives control an objective marker that has one of your Swept tokens, you score 1 VP.

You cannot score more than 2VP from this op per turning point.


Seek And Destroy: Dominate

Reveal: The first time an enemy operative is incapacitated by a friendly operative.

Additional Rules:

Each time a friendly operative incapacitates an enemy operative, that friendly operative gains one of your or two of your Dominate tokens if that enemy operative had a Wounds stat of 12 or more.

Victory Points:

At the end of the third and fourth turning point, you can remove Dominate tokens from friendly operatives that aren't incapacitated. For each you remove, you score 1VP.

You cannot score more than 3VP from this op per turning point.


Seek And Destroy: Rout

Reveal: The first time you score VP from this op.

Victory Points:

Whenever a friendly operative incapacitates an enemy operative, if that friendly operative is within 6" of your opponent's drop zone, you score 1VP; if this is true and that enemy operative had a Wounds stat of 12 or more, you score 2VP instead.

You cannot score more than 2VP from this op per turning point.