NPO Imperials-( 88hp-9 Unit Squad)


Total Wounds: 88

The unending tithes of the Imperium come en masse to "Do the Emperor's Will." Can you withstand the onslaught?

NPO Imperials-( 88hp-9 Unit Squad)

Common Abilities and Options

Behaviour:
When activated, if this NPO can perform the Shoot action during that activation, give it an Engage order. If it cannot, give it a Conceal order.

  • Fall Back to cover. If possible, to a location where there is a valid target that is not obscured. If not, where there is an objective marker visible to this NPO
  • Shoot
  • Reposition to cover. If possible, to a location where there is a valid target that is not obscured. If not, where there is an objective marker visible to this NPO (a subsequent Dash action can fulfil these, if able)
  • Dash to cover. If possible, to a location where there is a valid target that is not obscured. If not, where there is an objective marker visible to this NPO

Special Weapon:
Only 1 in 3 Marksman Trooper operatives can have this weapon.

Double Shoot:
This operative can perform two Shoot actions during its activation.

Operatives

1. Kriegsman Shooter-1
Marksman Trooper
A 2
M 4"
S 5+
W 0/7
2. Kriegsman Shooter-2
Marksman Trooper
A 2
M 6"
S 5+
W 7/7
Weapons
ATK
HIT
DMG
Firearm
4
4+
2/3
Knife
3
4+
2/3
Abilities
BehaviourSpecial Weapon
3. Kriegsman Shooter-3
Marksman Trooper
A 2
M 6"
S 5+
W 4/7
Weapons
ATK
HIT
DMG
Firearm
4
4+
2/3
Knife
3
4+
2/3
Abilities
BehaviourSpecial Weapon
4. Kriegsman Sniper
Marksman Trooper
A 2
M 6"
S 5+
W 7/7
Weapons
ATK
HIT
DMG
Special Weapon (Prc1)
4
4+
4/5
Knife
3
4+
2/3
Abilities
BehaviourSpecial Weapon
5. Kasrkin Fighter-1
Brawler Tough
A 2
M 4"
S 4+
W 0/10
6. Kasrkin Gunner-1
Marksman Warrior
A 2
M 4"
S 4+
W 0/8
7. Astartes Fighter-1
Brawler Heavy
A 3
M 4"
S 3+
W 0/14

Double Fight: This operative can perform two Fight actions during its activation.

8. Astartes Shooter-1
Marksman Heavy
A 3
M 4"
S 3+
W 0/14
9. Astartes Shooter-2
Marksman Heavy
A 3
M 4"
S 3+
W 2/14
Weapons
ATK
HIT
DMG
Firearm
4
4+
3/4
Knife
4
4+
3/4
Abilities
Double ShootBehaviour

Equipment

Ploys

Tac Ops