Slaanesh NPOs


Total Wounds: 91

Slaanesh NPOs

Common Abilities and Options

Behaviour:
When activated, if this NPO can perform either of its first two actions during that activation, give it an Engage order. If it cannot, give it a Conceal order.

  • Fight
  • Charge the closest enemy operative via the shortest possible route
  • Reposition toward the closest enemy operative, to cover if possible (a subsequent Dash action can fulfil this, if able)
  • Dash towards the closest enemy operative, to cover if possible

Double Shoot:
This operative can perform two Shoot actions during its activation.

Double Fight:
This operative can perform two Fight actions during its activation.

Operatives

1. Daemonette
Brawler Trooper
A 2
M 4"
S 5+
W 0/7
2. Tormentor
Marksman Heavy
A 3
M 4"
S 3+
W 0/14
3. Infractor
Brawler Heavy
A 3
M 4"
S 3+
W 0/14
4. Marksman Heavy
Marksman Heavy
A 3
M 4"
S 3+
W 0/14
5. Brawler Trooper
Brawler Trooper
A 2
M 4"
S 5+
W 0/7
6. Brawler Trooper
Brawler Trooper
A 2
M 4"
S 5+
W 0/7
7. Brawler Trooper
Brawler Trooper
A 2
M 6"
S 5+
W 7/7
Weapons
ATK
HIT
DMG
Blades (Ceaseless)
4
4+
3/4
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Eq: Krak Grenade (Rng 6", Piercing 1, Sat)
4
4+
4/5
Abilities
Behaviour
8. Brawler Trooper
Brawler Trooper
A 2
M 4"
S 5+
W 1/7
Weapons
ATK
HIT
DMG
Blades (Ceaseless)
4
5+
3/4
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
5+
2/4
Eq: Krak Grenade (Rng 6", Piercing 1, Sat)
4
5+
4/5
Abilities
Behaviour
9. Brawler Heavy
Brawler Heavy
A 3
M 4"
S 3+
W 0/14

Equipment

Ploys

Tac Ops