Winged Daemon Prince boss fight

Operatives

1. Kharzun
Winged Daemon Prince
A 5
M 15
S 3+
W 30/30
Weapons
ATK
HIT
DMG
Helforged cannon (Ceaseless, Dev 4, Reload)
7
4+
4/6
Helforged Weapons (Ceaseless)
8
4+
3/4
Abilities
FOR THE DARK GODS

FOR THE DARK GODS: this operative may activate twice a turning point

CHAOS, Daemon Prince, Winged Daemon Prince, Extremis, Fly
2. DaemonKin Summoner
DaemonKin Summoner
A 2
M 6"
S 3+
W 17/17
Weapons
ATK
HIT
DMG
FellBlade
4
2+
3/5
Abilities
2AP: Summon The Beast

Summon The Beast (2AP): One friendly Daemon Prince operative may activate an additional time this thrning point

Chaos, Heretic Astartes, Daemonkin Summoner

Equipment

Ploys

Tac Ops

Sweep & Clear
Seek And Destroy

Reveal: The first time an enemy operative is incapacitated while contesting an objective marker, or the first time a friendly operative performs the Clear action (whichever comes first).

Additional Rules:

When an enemy operative that contests an objective marker is incapacitated, that objective marker gains one of your Swept tokens (if it doesn't already have one) until the Ready step of the next Strategy phase.

Mission Action: Clear (1 AP)

  • An objective marker the active operative controls is cleared for the turning point.
  • An operative cannot perform this action during the first turning point, or while within control range of an enemy operative.

Victory Points:

  • At the end of each turning point after the first, if friendly operatives control any objective markers that have one of your Swept tokens, you score 1VP.
  • If this is true and any of those objective markers are also cleared, you score 2VP instead.

You cannot score more than 2VP from this op per turning point.

Dominate
Seek And Destroy

Reveal: The first time an enemy operative is incapacitated by a friendly operative.

Additional Rules:

Each time a friendly operative incapacitates an enemy operative, that friendly operative gains one of your Dominate tokens.

Victory Points:

At the end of the third and fourth turning point, you can remove Dominate tokens from friendly operatives that aren't incapacitated. For each you remove, you score 1VP.

You cannot score more than 3VP from this op per turning point.

Rout
Seek And Destroy

Reveal: The first time you score VP from this op.

Victory Points:

Whenever a friendly operative incapacitates an enemy operative, if that friendly operative is within 6" of your opponent's drop zone, you score 1VP; if this is true and that enemy operative had a Wounds stat of 12 or more, you score 2VP instead.

You cannot score more than 2VP from this op per turning point.