Malev Genestealer Cults

Malev Genestealer Cults

Common Abilities and Options

Behaviour:
When activated, if this NPO can perform either of its first two actions during that activation, give it an Engage order.

If if cannot, give it a Conceal order.

  • Shoot
  • Charge the closest enemy operataive via the shortest route possible.
  • Fight
  • Reposition through accessible terrain if possible. If not, to a location within 1" of a obscuring terrain.
  • Shoot universal equipment stun grenade.
  • Dash to light or heavy terrain. If possible, to a location where this NPO is not a valid target.

Infiltrator:
This operative can perform the Charge action while it has a Conceal order.

Operatives

1. Genestealer
Infiltrator Warrior
A 2
M 6"
S 4+
W 8/8
Weapons
ATK
HIT
DMG
Blade
4
4+
3/4
Abilities
BehaviourInfiltrator
INFILTRATOR, NPO, WARRIOR
2. Ripper Swarm
Diminutive Warrior
A 2
M 6"
S 4+
W 7/7
Weapons
ATK
HIT
DMG
Knife
3
4+
2/3
Abilities
BehaviourDiminutive

Diminutive: This NPO cannot be a valid target for shooting attacks if it is not the closest operative in line of sight.

DIMINUTIVE, NPO, WARRIOR
3. Termagant
Soldier Trooper
A 2
M 6"
S 5+
W 7/7
Weapons
ATK
HIT
DMG
Firearm
4
4+
3/4
Abilities
BehaviourSoldier

Soldier: Treat this NPO's APL state as being 1 higher when an objective marker is within its control zone.

SOLDIER, NPO, TROOPER
4. Hormagant
Frenzied Trooper
A 2
M 6"
S 5+
W 7/7
Weapons
ATK
HIT
DMG
Blades (Ceaseless)
5
3+
3/4
Abilities
BehaviourFrenzied

Frenzied: This NPO can perform two Fight actions during its activation.

FRENZIED, NPO, TROOPER
5. Leaper
Infiltrator Tough
A 2
M 6"
S 4+
W 10/10
Weapons
ATK
HIT
DMG
Combat Blade (Balanced)
4
3+
3/4
Abilities
BehaviourInfiltrator
INFILTRATOR, NPO, TOUGH
6. Lictor
Infiltrator Heavy
A 3
M 6"
S 3+
W 14/14
Weapons
ATK
HIT
DMG
Combat Blade (Balanced)
4
2+
3/4
Abilities
BehaviourInfiltrator
INFILTRATOR, NPO, HEAVY

Equipment

Ploys

Tac Ops