Cilionelle
The Shrouded Vigil are a reawakened order of the elite Sisters of Silence, chosen by Primarch Roboute Guilliman to strike unseen against the enemies of the Emperor. Bound by an unspoken bond, these psychic nulls operate as a single, relentless entity, their collective presence amplifying their cold authority. Invisible to the Warp and undetectable by daemons or rogue psykers, they move silently through the shadows where the immaterium’s influence is strongest.
Formed into specialized Kill Teams from the Vigil Operatii, they excel at infiltration, reconnaissance, and the swift elimination of warp-tainted threats. Though their presence unsettles loyal citizens, the Shrouded Vigil serve as an indispensable weapon in the eternal war against Chaos—unspeaking, unseen, and utterly devoted to the Emperor’s will.
The Adeptus Custodes rarely leave the cloistered life of the Imperial Palace on Terra, but occasionally when the direst situations demand the best operatives the Emperor can produce, His Companions will deploy.
One of these supreme soldiers is more than a match for an army of mere mortals, sporting the finest arms and armour in the Imperial Arsenal. When they band together as a kill team of three, they are nigh unstoppable.
Inquisitor Annabelle Stone maintains several small teams of operatives able to deploy for tasks as a discreet problem-solving force like a surgeon’s scalpel. One such team aboard her ship the Blade of Solace is one codenamed “Stonewill”, consisting of four operatives who have fought together in defence of the Monastery of St Hephesteum, and are loyal to their patron.
(A Wrath & Glory characters adaptation)
v.02: updated Killsteala! and Mob Rule to simplify language and bring it in line with Exaction Squad’s Ruthless Efficiency and Blooded’s Callous Disregard wording. Comments and feedback welcome before voting on the KTDash Discord server.
Hunta-Killaz are drawn from Beast Snagga mobs that have proved they can do more than charge in a straight line. These boyz have spent their lives hunting dangerous creatures and fighting anything that looks like a worthy challenge. They know how to track a target, close the distance, and tear it apart with brutal weapons and stubborn determination.
Squighog riders add a fast and violent strike element to the team. Their Smasha Squigs hit with the force of a living battering ram, and the riders use explosive stikkas and improvised missiles to break open armour and scatter defenders. Saddlegits and bombsquigs bring even more unpredictable firepower, turning any approach into a chaotic rush of teeth, hooves, and explosions.
Together, these operatives form a small force that can reach a target quickly and hit it with overwhelming aggression. A Warboss sends them when something important needs to be smashed, seized, or wrecked before the main Waaagh! arrives. The Hunta-Killaz do not sneak or stalk in the way other factions might. They close in fast, strike hard, and leave nothing standing that could slow the wider Ork advance.