Order of the Argent Shroud

Order of the Argent Shroud

Common Abilities and Options

Divine Prayer:
At the start of each Turning Point, gain one Martyr point.

Holy Martyrs:
The first time each Turning Point a friendly ECCLESIARCHY operative becomes wounded or is incapacitated (whichever comes first), you gain a Martyr point. At the start of a friendly ECCLESIARCHY activation, you can spend a Martyrdom point to use one ACT OF REDEMPTION. You cannot use more than one ACT OF REDEMPTION per activation, and their effects are as follows:

Emperor's Light
Until the end of this operative's activation, add 1 to its APL stat.
Blessed Rejuvenation
This operative regains 1d3+1 lost wounds.
Righteous Smite
This operative's weapons have the Accurate 1 rule. This is not cumulative with Vantage.

Berserk Killing Machine:
Whenever an attack dice inflicts damage of 3 or more on this operative, roll one D6: on a 5+, subtract 1 from that inflicted damage. This operative cannot perform mission actions or Pick Up actions. Unless otherwise specified, this operative cannot be equipped with equipment.

Solace In Anguish:
Whenever an attack dice inflicts damage of 3 or more on this operative, roll one D6: on a 5+, subtract 1 from that inflicted damage.

*Zealous Rage:
Whenever this operative is fighting with this weapon, it has the Ceaseless weapon rule.

Operatives

1. Serena Ephreta
Battle Sister Superior
A 2
M 6"
S 3+
W 9/9
Weapons
ATK
HIT
DMG
Inferno Pistol (Rng 3", Prc2, Dev3)
4
2+
5/3
Power Weapon (Lethal 5+)
4
3+
4/6
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Divine PrayerHoly Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, LEADER
2. Ionica Agnysa
Battle Sister Gunner
A 2
M 6"
S 3+
W 8/8
Weapons
ATK
HIT
DMG
Storm Bolter (Relentless)
4
3+
3/4
Gun Butt
3
4+
2/3
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, GUNNER
3. Imelda Praxos
Battle Sister Gunner
A 2
M 6"
S 3+
W 8/8
Weapons
ATK
HIT
DMG
Meltagun (Rng 6", Prc2, Dev4)
4
4+
6/3
Gun Butt
3
4+
2/3
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, GUNNER
4. Olevia Palmira
Battle Sister Icon Bearer
A 2
M 6"
S 3+
W 8/8
Weapons
ATK
HIT
DMG
Boltgun
4
3+
3/4
Gun Butt
3
4+
2/3
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy MartyrsIcon Bearer1AP: Icon Of Purity

Icon Bearer: When determining control of an objective marker, treat this operative's APL as being 1 higher. Note that this is not a modifier. In narrative play, this is cumulative with the Focused Battloe Honour (see Core Rule Book).

Icon Of Purity (1AP): Until the end of the Turning Point, while this operative is Visible to and within 3" of a friendly ADEPTA SORORITAS operative, that friendly operative is inspired by purity. While an operative is inspired by purity, each time it fights in combat or makes a shooting attack, in the Roll Attack Dice step of that combat or shooting attack, you can retain one of your attack dice results of 5+ that is a successful hit as a critical hit.

ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, ICON BEARER
5. Ida Paceficus
Battle Sister Heavy Gunner
A 2
M 6"
S 3+
W 8/8
Weapons
ATK
HIT
DMG
Ministorum Heavy Flamer (Rng 8", Sat, Tor 2")
5
2+
4/4
Gun Butt
3
4+
2/3
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, GUNNER
6. Penitent 21X
Arco-Flagellant
A 2
M 6"
S 6+
W 10/10
Weapons
ATK
HIT
DMG
Arco-Flails (Ceaseless)
5
3+
3/4
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Berserk Killing MachineHoly Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ARCO-FLAGELLANT
7. Julianna Dawn
Repentia Superior
A 2
M 6"
S 3+
W 9/9
Weapons
ATK
HIT
DMG
Neural Whips (Lethal 5+, Rng 3", Stun)
5
3+
2/3
Neural Whips (Lethal 5+, Shock)
5
3+
2/3
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy Martyrs1AP: Whip Into Fury

Whip Into Fury (1AP): Select one friendly SISTER REPENTIA operative within 3" of and Visible to this operative. Add 1 to that friendly operative's APL and, until the end of that operative's next activation, add 2" to that friendly operative's Movement characteristic.

ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, REPENTIA, SUPERIOR, LEADER
8. Thomas 202
Arco-Flagellant
A 2
M 6"
S 6+
W 10/10
Weapons
ATK
HIT
DMG
Arco-Flails (Ceaseless)
5
3+
3/4
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Berserk Killing MachineHoly Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ARCO-FLAGELLANT
9. Nelda 47X
Arco-Flagellant
A 2
M 6"
S 6+
W 10/10
Weapons
ATK
HIT
DMG
Arco-Flails (Ceaseless)
5
3+
3/4
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Berserk Killing MachineHoly Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ARCO-FLAGELLANT
10. Silvana Decia
Battle Sister Warrior
A 2
M 6"
S 3+
W 8/8
Weapons
ATK
HIT
DMG
Boltgun
4
3+
3/4
Gun Butt
3
4+
2/3
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, WARRIOR
11. Genevieve Nihl
Battle Sister Warrior
A 2
M 6"
S 3+
W 8/8
Weapons
ATK
HIT
DMG
Boltgun
4
3+
3/4
Gun Butt
3
4+
2/3
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, WARRIOR
12. Arabella Thane
Battle Sister Warrior
A 2
M 6"
S 3+
W 8/8
Weapons
ATK
HIT
DMG
Boltgun
4
3+
3/4
Gun Butt
3
4+
2/3
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, WARRIOR
13. Seraphina Vayle
Battle Sister Warrior
A 2
M 6"
S 3+
W 8/8
Weapons
ATK
HIT
DMG
Boltgun
4
3+
3/4
Gun Butt
3
4+
2/3
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, WARRIOR
14. Sola Demiter
Sister Repentia
A 2
M 6"
S 6+
W 7/7
Weapons
ATK
HIT
DMG
Penintent Eviscerator (Brutal, *Zealous Rage)
4
4+
5/6
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy MartyrsSolace In Anguish*Zealous Rage
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, REPENTIA, SISTER
15. Constance Perdita
Sister Repentia
A 2
M 6"
S 6+
W 7/7
Weapons
ATK
HIT
DMG
Penintent Eviscerator (Brutal, *Zealous Rage)
4
4+
5/6
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy MartyrsSolace In Anguish*Zealous Rage
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, REPENTIA, SISTER
16. Lucia Veritas
Sister Repentia
A 2
M 6"
S 6+
W 7/7
Weapons
ATK
HIT
DMG
Penintent Eviscerator (Brutal, *Zealous Rage)
4
4+
5/6
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy MartyrsSolace In Anguish*Zealous Rage
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, REPENTIA, SISTER
17. Silvana Decia
Battle Sister Superior
A 2
M 6"
S 3+
W 9/9
Weapons
ATK
HIT
DMG
Condemnor Boltgun (Combi-Boltgun, Sil, Lim, Dev1, PrcCrit1)
4
2+
3/3
Power Weapon (Lethal 5+)
4
3+
4/6
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Divine PrayerHoly Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, LEADER
18. Anys Lumina
Battle Sister Heavy Gunner
A 2
M 6"
S 3+
W 8/8
Weapons
ATK
HIT
DMG
Heavy Bolter
Focused (Hvy(Repos), PrcCrit1)
5
3+
4/5
Sweeping (Hvy(Repos), PrcCrit1, Tor 2")
4
3+
4/5
Gun Butt
3
4+
2/3
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, GUNNER
19. Amity Centennia
Battle Sister Gunner
A 2
M 6"
S 3+
W 8/8
Weapons
ATK
HIT
DMG
Ministorum Flamer (Rng 8", Sat, Tor 2")
4
2+
4/4
Gun Butt
3
4+
2/3
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, GUNNER
20. Katherine Aliana
Battle Sister Warrior
A 2
M 6"
S 3+
W 8/8
Weapons
ATK
HIT
DMG
Boltgun
4
3+
3/4
Gun Butt
3
4+
2/3
Eq: Frag Grenade (Rng 6", Blast 2", Sat)
4
4+
2/4
Abilities
Holy Martyrs
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, WARRIOR

Reserves

Edward Bird
Sister Repentia
A 2
M 6"
S 6+
W 7/7
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, REPENTIA, SISTER
Darrell Hunter
Battle Sister Warrior
A 2
M 6"
S 3+
W 8/8
ECCLESIARCHY, IMPERIUM, ADEPTUS MINISTORUM, ADEPTA SORORITAS, BATTLE SISTER, WARRIOR

Equipment

Sanctified Bolts

Once per turning point, whenever a friendly ECCLESIARCHY operative is performing the shoot action and you select a boltgun or bolt pistol, you can use this rule. Until the end of that action, add 1 to both its damage stats.

Servo-Cherub

Once per turning point, whenever a friendly ECCLESIARCHY operative is performing the Pick Up or Put Down Marker or Open Hatch action, you can perform the action for 1 less AP (to a minimum of 0 AP).

Phial Of Restoration

Once per battle, whenever a friendly ECCLESIARCHY operative, it can use this ability. If it does so, it regains 2D3 lost wounds.

Purity Seals

Once per turning point, when a friendly ECCLESIARCHY operative is shooting, fighting or retaliating, if you roll two or more fails, you can discard one of them to retain another as a normal success instead.

Ploys

Divine Shield
Strategy Ploy

Until the end of the Turning Point, each time a shooting attack is made against a friendly ECCLESIARCHY operative, in the Roll Defence Dice step of that shooting attack, if you retain any critical saves, you can re-roll one of your failed saves.

Emperor's Guidance
Strategy Ploy

Until the end of the Turning Point, each time a friendly ECCLESIARCHY operative fights in combat or makes a shooting attack, in the Roll Attack Dice step of that combat or shooting attack, if you retain any critical hits, you can re-roll one of your attack dice.

Extremis Trigger Word
Strategy Ploy

Until the end of the Turning Point:

Each time a friendly ECCLESIARCHY operative performs a Dash or Charge action, it can move an additional 1" for that action.
Melee weapons that friendly ECCLESIARCHY operatives are equipped with gain the Lethal 5+ special rule.

You can only use this Strategic Ploy once per game.

Vengeance of the Martyred
Strategy Ploy

Until the end of the Turning Point, each time a friendly ECCLESIARCHY operative is granted a Martyr Point, one enemy operative within 6" suffers 1 damage.

Divine Intervention
Firefight Ploy

Use this Firefight Ploy in the Resolve Successful Hits step of a combat or shooting attack, when an attack die would inflict damage on a friendly ECCLESIARCHY operative. Ignore the damage inflicted from that attack die.

Penance Through Death
Firefight Ploy

Use this Firefight Ploy when a friendly ECCLESIARCHY operative is incapacitated in combat by an enemy operative. Before that friendly operative is removed from the killzone, you can strike with one of your remaining attack dice before it’s removed from the killzone.

Rightous Fury
Firefight Ploy

Use this Firefight Ploy when a friendly ECCLESIARCHY operative is activated. Until the end of that operative’s activation, it can perform two Shoot actions during that activation if a boltgun, bolt pistol, or storm bolter weapon is selected for each of those shooting attacks. If it does not perform any Shoot actions, it can instead perform two Fight actions.

Storm Of Retribution
Firefight Ploy

Use this Firefight Ploy when a friendly ECCLESIARCHY operative is activated. Until the end of that operative's activation, ranged weapons it is equipped with lose the Heavy special rule and gain the Saturate special rule.

Tac Ops

Plant Banner
Security

Reveal: When you perform the Plant Banner action.

Mission Action: Plant Banner (1 AP)

  • Place your Banner mission marker within the active operative's control range, wholly within your opponent's territory and more than 5" from a neutral killzone edge. Operatives can perform the Pick Up Marker action on your Banner mission marker.
  • An operative cannot perform this action during the first turning point, while within control range of an enemy operative, or if a friendly operative has already performed this action during the battle.

Victory Points:

At the end of each turning point after the first, if your Banner mission marker is wholly within your opponent's territory and friendly operatives control it, you score 1VP; if that's true and no enemy operatives contest it, you score 2VP instead. Note your Banner mission marker must be in the killzone (not being carried) to score.

Martyrs
Security

Reveal: The first time a friendly operative is incapacitated while contesting an objective marker.

Additional Rules:

Whenever a friendly operative is incapacitated while contesting an objective marker, that marker gains one of your Martyr tokens.
Note that this is only the first time each operative is incapacitated, so if an operative is incapacitated, set back up (e.g. HIEROTEK CIRCLE Reanimation Protocols) and then subsequently incapacitated again, a second Martyr token cannot be gained as a result.

Victory Points:

At the end of each turning point after the first, if friendly operatives contest an objective marker that has one or more of your Martyr tokens, you can remove any of those tokens. For each token you remove, you score 1VP; if friendly operatives also control that marker, you score 2VP instead.

You cannot score more than 2VP from this op per turning point.

Envoy
Security

Reveal: The first time you select an envoy.

Additional Rules:

As a STRATEGIC GAMBIT in each turning point after the first, select one friendly operative to be your envoy until the Ready step of the next Strategy phase. You cannot select an operative you selected during a previous turning point or an operative that's ignored for the kill op.

Victory Points:

At the end of each turning point after the first, if your envoy is wholly within enemy territory and not within control range of enemy operatives, you score 1VP; if this is true and your envoy has not lost any wounds during that turning point, you score 2VP instead.