Elephantbat
Crusader Squads storm into battle with a blazing fury and zeal for the Emperor. Neophytes and Initiates hone their skills and sharpen their wits under the guaidance of a Sword Brother or Sergeant. Equipped with a holy arnsenal, these astartes crusade to cleanse the galaxy with steel and holy fire.
(This list is designed to work with the Black Templars Crusader Squad and Black Templars Upgrades kits but any marine and scout models could be made to fill the roles.)
Fire Warriors are the rank and file troops. Ready to light up the enemy with pulse weapons?.. Because this is the team. Instead of relying on Makerlights like their Pathfinder counterparts, these warriors focus on mobility and adaptability. Fighting in close quarters? Take more breachers! Want to overwhelm your opponent with this games equivalent of Jackal snipers? Take Strikers! Along with a weapon turret for some potential for sneaky activations.
I made these team rules as a way to have a one-box kill team that can be built with the basic T'au Fire Warriors kit. No extra bits needed! I like the kit and now that the stealth suits have their own team, why not have another take on T'au kill team. Hopefully they're not too alike the Pathfinders.
The people of the Craftworlds can rest easy knowing their guardians are strong!
This rules set is meant to facilitate a one-box kill team using the Aeldari Guardians kit. No extra bits needed. Not even for the sword guy...(the kit includes one chainsword on the pistol hand and GW has never fixed the build instructions)